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ScriptingAPI vs. CastleOS_WCF_API methods
Scott Goffman Posts: 111
11/19/2016
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Chris,
I've played with both the CastleOS_WCF_API and the ScriptingAPI, and the ScriptingAPI's list of available methods is quite lacking in comparison (18* vs ~280 methods/properties). Is this because the scripting API is still in development? Or is deliberately simplified?
(*At least according to what the Reference DLL is showing me; maybe it's incomplete?)
Also, you mentioned in another thread that the plugin API is now available; do you have any documentation/sample projects for that?
Thanks,
-Scott
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-1
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Chris Cicchitelli Administrator Posts: 3390
11/20/2016
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Hi Scott, the Scripting API is deliberately lightweight when compared to the web services APIs and the plugin API. Anything you can't do via the scripting API should be done in a plugin instead (generally speaking, there are probably a few methods we'll add to the Scripting API based on feedback).
As far as how to use the plugin API, I'll send you a link to a video, though we'll be announcing it formally in a day or two.
Thanks, Chris
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Tommy Long Posts: 218
11/20/2016
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I'd like to check out the video as well....if it will be in the announcement, I can wait.
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Tommy Long Posts: 218
5/11/2017
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Hi Chris, Do you have anymore information for how to develop plug-ins?
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Chris Cicchitelli Administrator Posts: 3390
5/15/2017
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Sent a DM
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